Adding another player made the game feel too cramped and easy. Visceral tried adding co-op to the campaign, but the level design and difficulty was tuned to one player. Unfortunately for EA (and fortunately for everyone else), Dead Space was practically finished. When Visceral Games was developing the original Dead Space, a mandate came down from the head honchos in EA: make it have multiplayer. But did you know that Dead Space 2 was the first to have a multiplayer mode? Did you know that every Dead Space was supposed to have multiplayer? When people use “Dead Space” and “multiplayer” in the same sentence, it’s usually along the lines of “wow, Dead Space 3’s campaign sucks”. “Need trophies for multiplayer”, he replied. “Why are you still playing this game?” I asked. I checked to see if the BioShock 2 servers were still up for this article and I found only one other person online, which was unfortunately not enough to start a match. I still have fond memories of everyone using the same electro-bolt/crossbow combo to stun and then insta-headshot you. Set on 10 maps based on locations found throughout the series, BioShock 2’s multiplayer ticked all the BioShock gameplay boxes from using plasmids to hacking vending machines. Actually, it was great (I should know, I played it for over 20 hours to get a gold trophy). ![]() Not to say the shooting wasn’t fun, either. ![]() Being able to unlock lore through a multiplayer shooter is something I’d never seen done before and it really made BioShock 2’s multiplayer feel like it had more to offer than just its shooting. The narrative arc in multiplayer even culminates with the wreckage of an airplane falling outside your apartment window, setting up the events of BioShock 1. This apartment acts as a sort of hub-world/lobby crossover, letting you do things like change loadouts or find matches by interacting with objects in your apartment.Īs well as unlocking new guns and plasmids every couple levels, you would also unlock audio diaries that gave backstories to the splicers you played as, allowing for narrative progression as well as gameplay progression throughout multiplayer. Typically, good apartments can go for upwards of $2000 dollars a month, so BioShock 2 giving you one for free was quite a steal. BioShock 2’s multiplayer was going to be more than just a mode you played because it had trophies associated with it, it was going to flesh out the world of Rapture.īioShock 2’s multiplayer makes a good first impression by giving your very own apartment in Rapture. The more interesting reason, however, was that Digital Extremes agreed upon the multiplayer portion having a narrative and lore focus. Digital Extremes was put in charge of making the multiplayer, meaning they could focus entirely on the single-player. Irrational changed their mind for two reasons. “BioShock features a compelling storyline that revolves around the experiences of one man as he enters the decaying world of Rapture,” said community manager Elizabeth Tobey, “Having a multiplayer component would have compromised the story we were trying to tell so we made the decision to keep this game as a single player experience.” A year and a half later, BioShock 2 released with a multiplayer mode. Irrational Games, creators of the BioShock series, were quite clear with their stance on multiplayer when the original BioShock first released. They span different genres and vastly different Metacritic scores, but I only want to know one thing: was the bit where you shoot guys online any good? These are five single-player games that also had multiplayer. Sometimes it seemed impossible, with fans worried that a multiplayer mode would feel tacked-on and detract from the single-player portion of the game.Īll of the games on this list are remembered for their single-player campaigns but you might not even remember that some of these games had a multiplayer mode. With some games it was easy to see how they could incorporate a multiplayer mode alongside a single-player experience. If a single-player game didn’t have a multiplayer mode, they would just add one. the early 2010s), developers tried a different strategy for extending the longevity of their games. As most modern multiplayer games are getting regular updates, how do single-player games remain relevant? How can a single-player game hold your attention past the week it takes to complete?Ī long, long time ago, before the era of microtransactions and lootboxes (i.e. ![]() Single-player games have been murdered, and the culprit is none other than multiplayer games.
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